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Ðancom
Ðelta™
Voice
Communications
Code of
Conduct
(C.O.C)
Version
2.0 /
January
2007
The
following
agreement,
made
between
Ðancom
Ðelta™
and the
recipient
of this
documentation,
clarifies
and
acknowledges
this
document
as the
acceptable
Code of
Conduct
for the
use of
any
communications
program,
which is
an
officially
hosted
service
provided
by or
utilized
by
Ðancom
Ðelta™
for use
in
conjunction
with
online
gaming
services
. The
agreement
covers
Ðancom
Ðelta™
members
and/or
individuals
or
squads
whose
use of
the
service
has been
sanctioned
by
Ðancom
Ðelta™
Headquarters.
The user
agrees
to the
following
and
understands
that
failure
to do so
may
result
in the
loss of
access
rights
to the
said
communications
program.
Ðancom
Ðelta™
reserves
the
right to
alter
the
guidelines
as
required
and will
provide
an
amended
agreement
in those
instances.
Use of
any
Dancom Delta
provided
voice
communications
service
by any
user, is
acknowledged
as
acceptance
of the
conditions
of this
agreement
and any
subsequent
amendments.
ACCESS
INFORMATION
Access
to
Ðancom
Ðelta™
communications
programs
is
provided
on an
individual
basis.
Every
individual
who
agrees
to honor
the
Voice
Communications
Code of
Conduct
is
welcome
to
participate
in the
use of
the
Public
Channels
service.
The
service
is
divided
into two
distinct
sections,
identified
as
Public
Channels
and
Squad
access
only
channels.
The
Login
details
to Squad
channels
are
confidential
and are
required
to
remain
as such.
Individuals
acknowledging
the
Voice
Communications
Code of
Conduct
are
implicitly
approved
for use
of the
communication
service
Public
Channels
by
Ðancom
Ðelta™
Headquarters.
Ðancom
Ðelta™
Headquarters
reserves
the
right to
relinquish
access
privileges
of any
individual
who has
violated
this
agreement
or has
disrupted
the
established
communication
environment.
USER
NAMES
Users
are
solely
responsible
for the
creation,
use, and
content
of the
names
chosen
for
their
use. The
intent
of this
function
is to
identify
an
individual
using or
participating
in the
Ðancom
Ðelta™
communication
service.
User
names
that
display
or
contain
any form
of
vulgarity,
degrading
or
demeaning
structure
are
strictly
prohibited.
Where
applicable,
names
should
reflect
the name
and
Squad
tags. In
the case
of a
Ðancom
Ðelta™
member,
it will
also
reflect
their
recruit
status.
TEXT
COMMUNICATIONS
Text
communications
are
included
with a
Communications
Program
with the
intent
to
provide
alternate
avenues
of
communication
outside
of voice
transmissions.
These
functions
allow
users to
send
text
messages
to other
users.
Demeaning,
degrading,
vulgar
or
otherwise
improper
messages
are
strictly
prohibited.
This
also
includes
the use
of
word/abbreviations…
Examples:
!@#$,
!@#$,
WTH, KMA,
and FO.
Reflective
of the
spirit
of [ÐÐ]™,
any text
comments
should
not
disparage,
insult
or
otherwise
demean
any
other [ÐÐ]™
member
or
visitor
that
might be
using
the
system.
TEXT
TO
SPEECH
(Not
applicable
with all
programs)
Demeaning,
degrading,
vulgar
or
otherwise
improper
text to
speech
is
strictly
prohibited.
Any text
to
speech
comments
should
be short
in
nature
and
reflective
of the [ÐÐ]™
team and
culture.
Excessive
use of
this
service
that
creates
an
annoyance
is
deemed
inappropriate.
GENERAL
GUIDELINES
Communication
services
are
provided
to allow
users to
engage
in
conversation
with
other
individuals.
Users
may
utilize
this
service
during
online
gaming,
meetings,
negotiations,
or
friendly
interaction
of
participants.
Maintain
courteous
and
polite
interaction.
Do not
intentionally
cut off
others
conversations.
Idleness
in the
voice
comms
server
will
automatically
shift
the idle
user to
the Away
Channel.
The user
may
return
to the
channel
they
previously
occupied
by
double
clicking
on the
channel
name.
The
Ðancom
Ðelta™
environments
are
family
orientated.
Therefore,
as a
general
guideline:
if you
wouldn’t
do it in
“church”
it is
inappropriate
behaviour.
It is
the
desire
of
Ðancom
Ðelta™
to
provide
a
friendly,
clean
and
stable
communication
service
for
persons
to
interact.
Any
abuses/violations
of the
conduct
agreement
will be
subject
to
review
and
addressed
appropriately.
Complaints
during
game
play
should
be kept
to a
minimum.
ICQ,
X-Fire,
private
forum
messaging
or
e-mail
should
be used
if you
have any
concerns.
While we
all know
that
there
will be
occasions
where
something
in the
game
play
doesn’t
look or
feel
right,
there
are
venues
for
describing
any such
issues,
up to
and
including
the
following:
technical,
personal
or
map-related.
Please
relay
any
complaints
to the
appropriate
[ÐÐ]™
Officer
or Team
Leader.
[ÐÐ]™ HQ
Ðancom
Ðelta™
Established
February
1999

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